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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ZipProgress.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
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5
namespace
Core::ZipUtils {
6
7
class
ZipProgress
{
8
public
:
9
// member variables
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// NOLINTBEGIN
11
::ll::TypedStorage<4, 4, ::std::atomic<uint>> mFilesDone;
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::ll::TypedStorage<4, 4, ::std::atomic<uint>> mFilesSkipped;
13
::ll::TypedStorage<4, 4, ::std::atomic<uint>> mTotalFiles;
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// NOLINTEND
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public
:
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// virtual functions
18
// NOLINTBEGIN
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virtual
~ZipProgress
() =
default
;
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virtual
void
clear();
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// NOLINTEND
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public
:
25
// virtual function thunks
26
// NOLINTBEGIN
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MCNAPI
void
$clear
();
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// NOLINTEND
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public
:
33
// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
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}
// namespace Core::ZipUtils
Core::ZipUtils::ZipProgress
Definition
ZipProgress.h:7
Core::ZipUtils::ZipProgress::$clear
MCAPI void $clear()
Core::ZipUtils::ZipProgress::$vftable
static MCAPI void ** $vftable()
src
mc
deps
core
file
ZipProgress.h
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