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PlayerCraftRecipeAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/WeakEntityRef.h"
7#include "mc/deps/game_refs/WeakRef.h"
8#include "mc/world/item/ItemStack.h"
9#include "mc/world/level/BlockPos.h"
10
11// auto generated forward declare list
12// clang-format off
13class Dimension;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mPlayer;
21 ::ll::TypedStorage<8, 152, ::ItemStack> mItem;
22 ::ll::TypedStorage<8, 16, ::WeakRef<::Dimension>> mDimension;
23 ::ll::TypedStorage<4, 16, ::std::optional<::BlockPos>> mBlockPos;
24 // NOLINTEND
25};
Definition Dimension.h:86
Definition PlayerCraftRecipeAfterEvent.h:16