19struct OverworldNoises3d {
23 ::ll::TypedStorage<8, 56, ::NormalNoiseImpl<0, ::MultiOctaveNoiseImpl<0, ::ParityImprovedNoiseImpl<0>>>
const>
25 ::ll::TypedStorage<8, 56, ::NormalNoiseImpl<0, ::MultiOctaveNoiseImpl<0, ::ParityImprovedNoiseImpl<0>>>
const>
27 ::ll::TypedStorage<8, 56, ::NormalNoiseImpl<0, ::MultiOctaveNoiseImpl<0, ::ParityImprovedNoiseImpl<0>>>
const>
28 mContinentalnessNoise;
29 ::ll::TypedStorage<8, 56, ::NormalNoiseImpl<0, ::MultiOctaveNoiseImpl<0, ::ParityImprovedNoiseImpl<0>>>
const>
31 ::ll::TypedStorage<8, 56, ::NormalNoiseImpl<0, ::MultiOctaveNoiseImpl<0, ::ParityImprovedNoiseImpl<0>>>
const>
33 ::ll::TypedStorage<8, 56, ::NormalNoiseImpl<0, ::MultiOctaveNoiseImpl<0, ::ParityImprovedNoiseImpl<0>>>
const>
35 ::ll::TypedStorage<8, 56, ::NormalNoiseImpl<0, ::MultiOctaveNoiseImpl<0, ::ParityImprovedNoiseImpl<0>>>
const>
37 ::ll::TypedStorage<8, 512, ::TerrainShaper const> mTerrainShaper;
44 OverworldNoises3d& operator=(OverworldNoises3d
const&);
45 OverworldNoises3d(OverworldNoises3d
const&);
53 MCNAPI OverworldNoises3d(::OverworldNoises3d&&);
56 MCNAPI ::ChunkLocalNoiseCache::CacheEntry
61 MCAPI ::TargetPoint sample(
::BlockPos position)
const;
76 MCNAPI
void* $ctor(::OverworldNoises3d&&);