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WindBurstOnHitSubcomponentDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/v1_26_50/actor/ProjectileOnHitSubcomponent.h"
7
8namespace SharedTypes::v1_26_50 {
9
11public:
12 // virtual functions
13 // NOLINTBEGIN
14 virtual ::std::string_view const getName() const /*override*/;
15 // NOLINTEND
16
17public:
18 // static variables
19 // NOLINTBEGIN
20 MCNAPI static ::std::string_view const& NAME();
21 // NOLINTEND
22
23public:
24 // virtual function thunks
25 // NOLINTBEGIN
26 MCNAPI ::std::string_view const $getName() const;
27
28
29 // NOLINTEND
30
31public:
32 // vftables
33 // NOLINTBEGIN
34 MCNAPI static void** $vftable();
35 // NOLINTEND
36};
37
38} // namespace SharedTypes::v1_26_50
Definition ProjectileOnHitSubcomponent.h:7
Definition WindBurstOnHitSubcomponentDefinition.h:10
MCAPI::std::string_view const $getName() const
static MCAPI ::std::string_view const & NAME()