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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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Finalize.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
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5
namespace
BookEditAction {
6
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struct
Finalize {
8
public
:
9
// member variables
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// NOLINTBEGIN
11
::ll::TypedStorage<8, 32, ::std::string> mTitle;
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::ll::TypedStorage<8, 32, ::std::string> mAuthor;
13
::ll::TypedStorage<8, 32, ::std::string> mXuid;
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// NOLINTEND
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public
:
17
// prevent constructor by default
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Finalize& operator=(Finalize
const
&);
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Finalize();
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public
:
22
// member functions
23
// NOLINTBEGIN
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MCNAPI
Finalize
(
::BookEditAction::Finalize
const
&);
25
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MCNAPI
bool
operator==
(
::BookEditAction::Finalize
const
&)
const
;
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MCNAPI
~Finalize
();
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// NOLINTEND
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public
:
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// constructor thunks
33
// NOLINTBEGIN
34
MCNAPI
void
*
$ctor
(
::BookEditAction::Finalize
const
&);
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// NOLINTEND
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public
:
38
// destructor thunk
39
// NOLINTBEGIN
40
MCNAPI
void
$dtor
();
41
// NOLINTEND
42
};
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}
// namespace BookEditAction
BookEditAction::Finalize
Definition
Finalize.h:7
BookEditAction::Finalize::$dtor
MCAPI void $dtor()
BookEditAction::Finalize::~Finalize
MCAPI ~Finalize()
BookEditAction::Finalize::Finalize
MCAPI Finalize(::BookEditAction::Finalize const &)
BookEditAction::Finalize::operator==
MCAPI bool operator==(::BookEditAction::Finalize const &) const
BookEditAction::Finalize::$ctor
MCAPI void * $ctor(::BookEditAction::Finalize const &)
src
mc
network
packet
book_edit_action
Finalize.h
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