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DeviceIdEnvironment.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Bedrock {
6
7struct DeviceIdEnvironment {
8public:
9 // DeviceIdEnvironment inner types declare
10 // clang-format off
11 struct RecordPathInfo;
12 // clang-format on
13
14 // DeviceIdEnvironment inner types define
15 struct RecordPathInfo {};
16
17public:
18 // member variables
19 // NOLINTBEGIN
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
28 DeviceIdEnvironment& operator=(DeviceIdEnvironment const&);
29 DeviceIdEnvironment(DeviceIdEnvironment const&);
30 DeviceIdEnvironment();
31};
32
33} // namespace Bedrock
Definition DeviceIdEnvironment.h:15
Definition Alias.h:14