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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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Spider.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/monster/Monster.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ActorDefinitionGroup
;
11
class
EntityContext
;
12
struct
ActorDefinitionIdentifier
;
13
// clang-format on
14
15
class
Spider :
public
::Monster {
16
public
:
17
// Spider inner types define
18
enum class
Type :
int
{
19
Normal = 0,
20
Cave = 1,
21
};
22
23
using
DataFlagIdType = schar;
24
25
public
:
26
// prevent constructor by default
27
Spider();
28
29
public
:
30
// virtual functions
31
// NOLINTBEGIN
32
virtual
bool
canBeAffected(uint effectId)
const
/*override*/
;
33
34
virtual
float
getModelScale()
const
;
35
36
virtual
float
getShadowRadius()
const
/*override*/
;
37
// NOLINTEND
38
39
public
:
40
// member functions
41
// NOLINTBEGIN
42
MCNAPI
Spider
(
43
::ActorDefinitionGroup
* definitions,
44
::ActorDefinitionIdentifier
const
& definitionName,
45
::EntityContext
& entityContext
46
);
47
// NOLINTEND
48
49
public
:
50
// constructor thunks
51
// NOLINTBEGIN
52
MCNAPI
void
*
$ctor
(
53
::ActorDefinitionGroup
* definitions,
54
::ActorDefinitionIdentifier
const
& definitionName,
55
::EntityContext
& entityContext
56
);
57
// NOLINTEND
58
59
public
:
60
// virtual function thunks
61
// NOLINTBEGIN
62
MCNAPI
bool
$canBeAffected
(uint effectId)
const
;
63
64
MCNAPI
float
$getModelScale
()
const
;
65
66
MCNAPI
float
$getShadowRadius
()
const
;
67
68
69
// NOLINTEND
70
71
public
:
72
// vftables
73
// NOLINTBEGIN
74
MCNAPI
static
void
**
$vftable
();
75
// NOLINTEND
76
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
EntityContext
Definition
EntityContext.h:15
Spider::$getModelScale
MCAPI float $getModelScale() const
Spider::Spider
MCAPI Spider(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Spider::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Spider::$canBeAffected
MCAPI bool $canBeAffected(uint effectId) const
Spider::$vftable
static MCAPI void ** $vftable()
Spider::$getShadowRadius
MCAPI float $getShadowRadius() const
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
src
mc
world
actor
monster
Spider.h
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