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DataStoreChange.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/cereal/schema/dynamic/DynamicValue.h"
7
8namespace Bedrock::DDUI {
9
10struct DataStoreChange {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<8, 32, ::std::string> mDataStoreName;
15 ::ll::TypedStorage<8, 32, ::std::string> mProperty;
16 ::ll::TypedStorage<4, 4, uint> mUpdateCount;
17 ::ll::TypedStorage<8, 72, ::cereal::DynamicValue> mNewData;
18 // NOLINTEND
19
20public:
21 // prevent constructor by default
22 DataStoreChange& operator=(DataStoreChange const&);
23 DataStoreChange();
24
25public:
26 // member functions
27 // NOLINTBEGIN
29
31
32 MCNAPI ::Bedrock::DDUI::DataStoreChange& operator=(::Bedrock::DDUI::DataStoreChange&&);
33
34 MCNAPI bool operator==(::Bedrock::DDUI::DataStoreChange const& rhs) const;
35
37 // NOLINTEND
38
39public:
40 // constructor thunks
41 // NOLINTBEGIN
43
45 // NOLINTEND
46
47public:
48 // destructor thunk
49 // NOLINTBEGIN
50 MCNAPI void $dtor();
51 // NOLINTEND
52};
53
54} // namespace Bedrock::DDUI
Definition DataStoreChange.h:10
MCAPI::Bedrock::DDUI::DataStoreChange & operator=(::Bedrock::DDUI::DataStoreChange &&)
MCAPI void * $ctor(::Bedrock::DDUI::DataStoreChange const &)
MCAPI DataStoreChange(::Bedrock::DDUI::DataStoreChange &&)
MCAPI bool operator==(::Bedrock::DDUI::DataStoreChange const &rhs) const
MCAPI void * $ctor(::Bedrock::DDUI::DataStoreChange &&)
MCAPI DataStoreChange(::Bedrock::DDUI::DataStoreChange const &)