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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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Pillager.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/monster/HumanoidMonster.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ActorDefinitionGroup
;
11
class
BlockPos
;
12
class
CompoundTag
;
13
class
DataLoadHelper
;
14
class
EntityContext
;
15
struct
ActorDefinitionIdentifier
;
16
// clang-format on
17
18
class
Pillager :
public
::HumanoidMonster
{
19
public
:
20
// prevent constructor by default
21
Pillager();
22
23
public
:
24
// virtual functions
25
// NOLINTBEGIN
26
virtual
bool
isDarkEnoughToSpawn()
const
/*override*/
;
27
28
virtual
void
readAdditionalSaveData(
::CompoundTag
const
& tag,
::DataLoadHelper
& dataLoadHelper)
/*override*/
;
29
30
virtual
float
_getWalkTargetValue(
::BlockPos
const
& pos)
/*override*/
;
31
// NOLINTEND
32
33
public
:
34
// member functions
35
// NOLINTBEGIN
36
MCNAPI
Pillager
(
37
::ActorDefinitionGroup
* definitions,
38
::ActorDefinitionIdentifier
const
& definitionName,
39
::EntityContext
& entityContext
40
);
41
// NOLINTEND
42
43
public
:
44
// constructor thunks
45
// NOLINTBEGIN
46
MCNAPI
void
*
$ctor
(
47
::ActorDefinitionGroup
* definitions,
48
::ActorDefinitionIdentifier
const
& definitionName,
49
::EntityContext
& entityContext
50
);
51
// NOLINTEND
52
53
public
:
54
// virtual function thunks
55
// NOLINTBEGIN
56
MCNAPI
bool
$isDarkEnoughToSpawn
()
const
;
57
58
MCNAPI
void
$readAdditionalSaveData
(
::CompoundTag
const
& tag,
::DataLoadHelper
& dataLoadHelper);
59
60
MCNAPI
float
$_getWalkTargetValue
(
::BlockPos
const
& pos);
61
62
63
// NOLINTEND
64
65
public
:
66
// vftables
67
// NOLINTBEGIN
68
MCNAPI
static
void
**
$vftable
();
69
// NOLINTEND
70
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
BlockPos
Definition
BlockPos.h:14
CompoundTag
Definition
CompoundTag.h:18
DataLoadHelper
Definition
DataLoadHelper.h:20
EntityContext
Definition
EntityContext.h:15
HumanoidMonster
Definition
HumanoidMonster.h:14
Pillager::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Pillager::$_getWalkTargetValue
MCAPI float $_getWalkTargetValue(::BlockPos const &pos)
Pillager::$vftable
static MCAPI void ** $vftable()
Pillager::Pillager
MCAPI Pillager(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Pillager::$readAdditionalSaveData
MCAPI void $readAdditionalSaveData(::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper)
Pillager::$isDarkEnoughToSpawn
MCAPI bool $isDarkEnoughToSpawn() const
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
src
mc
world
actor
monster
Pillager.h
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