3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructurePiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
20 ::ll::TypedStorage<4, 4, int> mRadius;
26 virtual ::StructurePieceType getType()
const ;
Definition BlockSource.h:72
Definition BoundingBox.h:13
Definition BuriedTreasurePiece.h:16
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
MCAPI::StructurePieceType $getType() const
Definition StructurePiece.h:18