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RecipeBookTabsQuery.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/gameplay/api/gameplayui/RecipeBookTab.h"
7#include "mc/client/gui/oreui/binding/QueryBase.h"
8#include "mc/client/gui/oreui/binding/properties/Property.h"
9#include "mc/client/gui/oreui/binding/properties/PropertyVector.h"
10#include "mc/deps/core/utility/NonOwnerPointer.h"
11
12// auto generated forward declare list
13// clang-format off
14namespace GameplayUI { struct GameplayUIContext; }
15// clang-format on
16
17namespace OreUI {
18
19class RecipeBookTabsQuery : public ::OreUI::QueryBase<::OreUI::RecipeBookTabsQuery> {
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 120, ::OreUI::PropertyVector<::GameplayUI::RecipeBookTab, ::GameplayUI::RecipeBookTab>>
24 mAvailableTabs;
25 ::ll::TypedStorage<8, 176, ::OreUI::Property<bool, bool>> mCanFilterCraftable;
26 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
27 // NOLINTEND
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 virtual void update(double) /*override*/;
33 // NOLINTEND
34
35public:
36 // static variables
37 // NOLINTBEGIN
38 MCNAPI static ::std::add_lvalue_reference_t<char const[35]> NAME();
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCNAPI void $update(double);
45 // NOLINTEND
46};
47
48} // namespace OreUI
Definition RecipeBookTabsQuery.h:7
static MCAPI ::std::add_lvalue_reference_t< char const[35]> NAME()
MCAPI void $update(double)
Definition GameplayUIContext.h:7