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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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HaveItemDefinition.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/bhave/definition/BehaviorDefinition.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
BehaviorFactory
;
11
namespace
Json {
class
Value
; }
12
// clang-format on
13
14
class
HaveItemDefinition
:
public
::BehaviorDefinition
{
15
public
:
16
// member variables
17
// NOLINTBEGIN
18
::ll::TypedStorage<8, 32, ::std::string> mItemName;
19
::ll::TypedStorage<4, 4, int> mItemCount;
20
::ll::TypedStorage<8, 32, ::std::string> mItemNameId;
21
::ll::TypedStorage<8, 32, ::std::string> mItemCountId;
22
// NOLINTEND
23
24
public
:
25
// virtual functions
26
// NOLINTBEGIN
27
virtual
void
load(
::Json::Value
value,
::BehaviorFactory
const
& factory)
/*override*/
;
28
// NOLINTEND
29
};
BehaviorDefinition
Definition
BehaviorDefinition.h:17
BehaviorFactory
Definition
BehaviorFactory.h:13
HaveItemDefinition
Definition
HaveItemDefinition.h:14
Json::Value
Definition
Value.h:16
src
mc
world
actor
bhave
definition
HaveItemDefinition.h
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