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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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EvocationIllager.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/monster/HumanoidMonster.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ActorDefinitionGroup
;
11
class
EntityContext
;
12
class
Mob
;
13
struct
ActorDefinitionIdentifier
;
14
// clang-format on
15
16
class
EvocationIllager :
public
::HumanoidMonster
{
17
public
:
18
// prevent constructor by default
19
EvocationIllager();
20
21
public
:
22
// virtual functions
23
// NOLINTBEGIN
24
virtual
bool
isAlliedTo(::Mob* other)
/*override*/
;
25
26
virtual
int
getArmorValue()
const
/*override*/
;
27
// NOLINTEND
28
29
public
:
30
// member functions
31
// NOLINTBEGIN
32
MCNAPI
EvocationIllager
(
33
::ActorDefinitionGroup
* definitions,
34
::ActorDefinitionIdentifier
const
& definitionName,
35
::EntityContext
& entityContext
36
);
37
// NOLINTEND
38
39
public
:
40
// constructor thunks
41
// NOLINTBEGIN
42
MCNAPI
void
*
$ctor
(
43
::ActorDefinitionGroup
* definitions,
44
::ActorDefinitionIdentifier
const
& definitionName,
45
::EntityContext
& entityContext
46
);
47
// NOLINTEND
48
49
public
:
50
// virtual function thunks
51
// NOLINTBEGIN
52
MCNAPI
bool
$isAlliedTo
(::Mob* other);
53
54
MCNAPI
int
$getArmorValue
()
const
;
55
56
57
// NOLINTEND
58
59
public
:
60
// vftables
61
// NOLINTBEGIN
62
MCNAPI
static
void
**
$vftable
();
63
// NOLINTEND
64
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
EntityContext
Definition
EntityContext.h:15
EvocationIllager::$getArmorValue
MCAPI int $getArmorValue() const
EvocationIllager::EvocationIllager
MCAPI EvocationIllager(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
EvocationIllager::$isAlliedTo
MCAPI bool $isAlliedTo(::Mob *other)
EvocationIllager::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
EvocationIllager::$vftable
static MCAPI void ** $vftable()
HumanoidMonster
Definition
HumanoidMonster.h:14
Mob
Definition
Mob.h:58
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
src
mc
world
actor
monster
EvocationIllager.h
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