3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/deps/shared_types/legacy/actor/ActorLocation.h"
8#include "mc/world/item/BlockItem.h"
9#include "mc/world/item/HandSlot.h"
10#include "mc/world/item/Rarity.h"
11#include "mc/world/level/block/BlockShape.h"
30 virtual ::ResolvedItemIconInfo getIconInfo(
::ItemStackBase const& item,
int,
bool)
const ;
34 virtual int getLevelDataForAuxValue(
int auxValue)
const ;
39 virtual ::BlockShape getBlockShape()
const ;
41 virtual int getEnchantSlot()
const ;
43 virtual ::SharedTypes::Legacy::ActorLocation getEquipLocation()
const ;
45 virtual ::SharedTypes::Legacy::LevelSoundEvent getEquipSound()
const ;
47 virtual ::InteractionResult _useOn(
Definition BlockSource.h:72
Definition Container.h:36
Definition InteractionResult.h:5
Definition ItemStackBase.h:45
Definition ItemStack.h:26
Definition SkullItem.h:26
MCAPI bool $_calculatePlacePos(::ItemStackBase const &, ::Actor const &entity, uchar &face, ::BlockPos &pos) const
MCAPI::BlockShape $getBlockShape() const
MCAPI int $getLevelDataForAuxValue(int auxValue) const
MCAPI bool $dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const
MCAPI::ResolvedItemIconInfo $getIconInfo(::ItemStackBase const &item, int, bool) const
MCAPI::SharedTypes::Legacy::LevelSoundEvent $getEquipSound() const
MCAPI int $getEnchantSlot() const
MCAPI::InteractionResult $_useOn(::ItemStack &instance, ::Actor &entity, ::BlockPos pos, uchar face, ::HandSlot handSlot, ::Vec3 const &clickPos) const
static MCAPI void ** $vftable()
MCAPI::Rarity $getRarity(::ItemStackBase const &stack) const
MCAPI::SharedTypes::Legacy::ActorLocation $getEquipLocation() const
Definition ResolvedItemIconInfo.h:8