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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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CommandAction.h
1
#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/npc/ActionValue.h"
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#include "mc/world/actor/npc/Button.h"
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#include "mc/world/actor/npc/action_mode/Enum.h"
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// auto generated forward declare list
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// clang-format off
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namespace
npc {
struct
StoredCommand
; }
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// clang-format on
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namespace
npc {
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struct
CommandAction
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 64, ::npc::ActionValue> action;
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::ll::TypedStorage<8, 64, ::npc::Button> button;
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::ll::TypedStorage<1, 1, ::npc::_ActionMode::Enum> mode;
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::ll::TypedStorage<8, 24, ::std::vector<::npc::StoredCommand>> commands;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
bool
operator!=
(
::npc::CommandAction
const
& rhs)
const
;
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MCNAPI
~CommandAction
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
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}
// namespace npc
npc::CommandAction
Definition
CommandAction.h:17
npc::CommandAction::~CommandAction
MCAPI ~CommandAction()
npc::CommandAction::$dtor
MCAPI void $dtor()
npc::CommandAction::operator!=
MCAPI bool operator!=(::npc::CommandAction const &rhs) const
npc::StoredCommand
Definition
StoredCommand.h:15
src
mc
world
actor
npc
CommandAction.h
Generated on
for LeviLamina by
1.16.1