Definition StrictEntityContext.h:8
static MCAPI void doInWaterSensing(::StrictEntityContext &entity, ::UpdateWaterStateRequestComponent const &updateWaterStateRequestComponent, ::FallDistanceComponent &fallDistanceComponent, ::Optional<::FallingBlockFlagComponent const > fallingBlockFlagComponent, ::Optional<::PassengerComponent const > passengerComponent, ::Optional<::WasInWaterFlagComponent const > wasInWaterComponent, ::EntityModifier<::WasInWaterFlagComponent, ::WaterSplashEffectRequestComponent > const &modifier, ::ViewT<::StrictEntityContext, ::Include<::BoatFlagComponent, ::VehicleComponent > > const &boatVehicle)