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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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RandomizableBlockActorContainerBase.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/block/actor/VanillaBlockActor.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
Actor
;
11
class
CompoundTag
;
12
class
Container
;
13
class
DataLoadHelper
;
14
class
ILevel
;
15
class
Level
;
16
class
SaveContext
;
17
struct
DimensionType
;
18
// clang-format on
19
20
class
RandomizableBlockActorContainerBase
:
public
::VanillaBlockActor {
21
public
:
22
// member variables
23
// NOLINTBEGIN
24
::ll::TypedStorage<8, 32, ::std::string> mLootTable;
25
::ll::TypedStorage<4, 4, int> mLootTableSeed;
26
// NOLINTEND
27
28
public
:
29
// virtual functions
30
// NOLINTBEGIN
31
virtual
~RandomizableBlockActorContainerBase
()
/*override*/
;
32
33
virtual
void
load(
::ILevel
& level,
::CompoundTag
const
& tag,
::DataLoadHelper
& dataLoadHelper)
/*override*/
;
34
35
virtual
bool
save(
::CompoundTag
& tag,
::SaveContext
const
& saveContext)
const
/*override*/
;
36
37
virtual
void
eraseLootTable()
/*override*/
;
38
// NOLINTEND
39
40
public
:
41
// member functions
42
// NOLINTBEGIN
43
MCAPI
void
setLootTable(::std::string
const
& lootTable,
int
lootTableSeed);
44
45
MCAPI
void
unPackLootTable(
::Level
& level,
::Container
& container,
::DimensionType
dimensionId,
::Actor
* actor);
46
// NOLINTEND
47
48
public
:
49
// destructor thunk
50
// NOLINTBEGIN
51
MCAPI
void
$dtor
();
52
// NOLINTEND
53
54
public
:
55
// virtual function thunks
56
// NOLINTBEGIN
57
MCNAPI
void
$load
(
::ILevel
& level,
::CompoundTag
const
& tag,
::DataLoadHelper
& dataLoadHelper);
58
59
MCNAPI
bool
$save
(
::CompoundTag
& tag,
::SaveContext
const
& saveContext)
const
;
60
61
MCAPI
void
$eraseLootTable
();
62
63
64
// NOLINTEND
65
66
public
:
67
// vftables
68
// NOLINTBEGIN
69
MCNAPI
static
void
**
$vftableForIVanillaRenderBlockActorComponent
();
70
71
MCNAPI
static
void
**
$vftableForBlockActor
();
72
73
MCNAPI
static
void
**
$vftableForIVanillaMainBlockActorComponent
();
74
75
MCNAPI
static
void
**
$vftableForIVanillaTickBlockActorComponent
();
76
// NOLINTEND
77
};
Actor
Definition
Actor.h:116
BlockActor::$dtor
MCAPI void $dtor()
CompoundTag
Definition
CompoundTag.h:18
Container
Definition
Container.h:36
DataLoadHelper
Definition
DataLoadHelper.h:20
ILevel
Definition
ILevel.h:223
Level
Definition
Level.h:255
RandomizableBlockActorContainerBase
Definition
RandomizableBlockActorContainerBase.h:20
RandomizableBlockActorContainerBase::$vftableForBlockActor
static MCAPI void ** $vftableForBlockActor()
RandomizableBlockActorContainerBase::$vftableForIVanillaMainBlockActorComponent
static MCAPI void ** $vftableForIVanillaMainBlockActorComponent()
RandomizableBlockActorContainerBase::$save
MCAPI bool $save(::CompoundTag &tag, ::SaveContext const &saveContext) const
RandomizableBlockActorContainerBase::$vftableForIVanillaRenderBlockActorComponent
static MCAPI void ** $vftableForIVanillaRenderBlockActorComponent()
RandomizableBlockActorContainerBase::$vftableForIVanillaTickBlockActorComponent
static MCAPI void ** $vftableForIVanillaTickBlockActorComponent()
RandomizableBlockActorContainerBase::$load
MCAPI void $load(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper)
SaveContext
Definition
SaveContext.h:5
VanillaBlockActor::$eraseLootTable
MCAPI void $eraseLootTable()
DimensionType
Definition
DimensionType.h:5
src
mc
world
level
block
actor
RandomizableBlockActorContainerBase.h
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for LeviLamina by
1.16.1