3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/FaceDirectionalBlock.h"
20 virtual ::Block
const&
21 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
24 virtual bool isValidAuxValue(
int value)
const ;
Definition FaceDirectionalBlock.h:17
Definition GlazedTerracottaBlock.h:16
MCAPI::Block const & $getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const
MCAPI bool $isValidAuxValue(int value) const
static MCAPI void ** $vftable()