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TextureShiftManager.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
9 ::ll::UntypedStorage<1, 1> mUnk679b3c;
10 ::ll::UntypedStorage<8, 8> mUnkce97e6;
11 ::ll::UntypedStorage<8, 8> mUnk3b776c;
12 ::ll::UntypedStorage<8, 8> mUnk1a8f3d;
13 // NOLINTEND
14
15public:
16 // prevent constructor by default
17 TextureShiftManager& operator=(TextureShiftManager const&);
18 TextureShiftManager(TextureShiftManager const&);
19 TextureShiftManager();
20
21public:
22 // member functions
23 // NOLINTBEGIN
25
26 MCNAPI void reset();
27
28 MCNAPI void tickUpdate(float currentTime, uint64 ticksPassed);
29
31 // NOLINTEND
32
33public:
34 // destructor thunk
35 // NOLINTBEGIN
36 MCNAPI void $dtor();
37 // NOLINTEND
38};
Definition TextureShiftManager.h:5
MCAPI void $dtor()
MCAPI ~TextureShiftManager()
MCAPI void reset()
MCAPI void tickUpdate(float currentTime, uint64 ticksPassed)
MCAPI bool processShiftBufferUpdates()