3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/block/components/BaseScriptBlockActorComponent.h"
17namespace ScriptModuleMinecraft {
23 MCNAPI static ::Scripting::ClassBinding
bind();
25 MCNAPI static ::std::optional<
Definition BlockSource.h:72
Definition BaseScriptBlockActorComponent.h:10
Definition ScriptBlockSignComponent.h:19
static MCAPI ::std::optional< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockSignComponent > > tryCreate(::BlockSource ®ion, ::BlockPos position, ::Scripting::WeakLifetimeScope const &scope)
static MCAPI char const *& ComponentId()
static MCAPI ::Scripting::ClassBinding bind()
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12
Definition ClassBinding.h:10