3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/world/level/levelgen/feature/Feature.h"
8#include "mc/world/level/levelgen/feature/IFeature.h"
22 ::ll::TypedStorage<8, 24, ::WeakRef<::IFeature>> mIcebergFeature;
23 ::ll::TypedStorage<8, 24, ::WeakRef<::IFeature>> mBlueIceFeature;
33 virtual ~LegacyIceFeature() =
default;
Definition BlockSource.h:72
Definition FeatureRegistry.h:21
MCAPI void * $ctor(::FeatureRegistry const ®istry)
static MCAPI void ** $vftable()
MCAPI bool $place(::BlockSource ®ion, ::BlockPos const &origin, ::Random &random) const
MCAPI LegacyIceFeature(::FeatureRegistry const ®istry)