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GetAttachPositionViews.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
21struct MobFlagComponent;
22struct OffsetsComponent;
26struct PlayerComponent;
31struct VehicleComponent;
32// clang-format on
33
34struct GetAttachPositionViews {
35public:
36 // member variables
37 // NOLINTBEGIN
38 ::ll::TypedStorage<
39 8,
40 80,
41 ::ViewT<
48 mCommonData;
49 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::PassengerComponent const>> mPassengers;
50 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::Include<::ParrotFlagComponent>>> mParrots;
51 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::Include<::VehicleComponent>>> mVehicles;
52 ::ll::TypedStorage<
53 8,
54 56,
56 mHorses;
57 ::ll::TypedStorage<
58 8,
59 56,
61 mMobs;
62 ::ll::TypedStorage<
63 8,
64 56,
66 mCamels;
67 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent>>> mPlayers;
68 ::ll::TypedStorage<
69 8,
70 64,
71 ::ViewT<
75 ::OffsetsComponent const>>
76 mMainAttachView;
77 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::PassengerRenderingRidingOffsetComponent const>>
78 mPassengerRenderingView;
79 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::VanillaOffsetComponent const>> mVanillaOffsetView;
80 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::ActorHeadRotationComponent const>> mRotationsView;
81 // NOLINTEND
82
83public:
84 // prevent constructor by default
85 GetAttachPositionViews();
86
87public:
88 // member functions
89 // NOLINTBEGIN
91 // NOLINTEND
92
93public:
94 // constructor thunks
95 // NOLINTBEGIN
97 // NOLINTEND
98};
Definition StrictEntityContext.h:8
Definition StrictExecutionContextBase.h:10
Definition ViewT.h:6
Definition AABBShapeComponent.h:9
Definition ActorDataFlagComponent.h:9
Definition ActorDataSeatOffsetComponent.h:8
Definition ActorHeadRotationComponent.h:5
Definition ActorRotationComponent.h:8
Definition CamelFlagComponent.h:5
MCAPI GetAttachPositionViews(::StrictExecutionContextBase &c)
MCAPI void * $ctor(::StrictExecutionContextBase &c)
Definition HorseFlagComponent.h:5
Definition MobBodyRotationComponent.h:5
Definition MobFlagComponent.h:5
Definition OffsetsComponent.h:8
Definition ParrotFlagComponent.h:5
Definition PassengerComponent.h:8
Definition PassengerRenderingRidingOffsetComponent.h:8
Definition PlayerComponent.h:5
Definition RenderRotationComponent.h:8
Definition StandAnimationComponent.h:5
Definition StateVectorComponent.h:8
Definition VanillaOffsetComponent.h:8
Definition VehicleComponent.h:10