34struct GetAttachPositionViews {
49 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::PassengerComponent const>> mPassengers;
50 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::Include<::ParrotFlagComponent>>> mParrots;
51 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::Include<::VehicleComponent>>> mVehicles;
67 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent>>> mPlayers;
77 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::PassengerRenderingRidingOffsetComponent const>>
78 mPassengerRenderingView;
79 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::VanillaOffsetComponent const>> mVanillaOffsetView;
80 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::ActorHeadRotationComponent const>> mRotationsView;
85 GetAttachPositionViews();
Definition StrictEntityContext.h:8
Definition StrictExecutionContextBase.h:10
Definition MobBodyRotationComponent.h:5