3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
22 ::ll::TypedStorage<1, 1, bool> mSkullPlacementEnabled;
28 virtual bool isInteractiveBlock()
const ;
Definition BlockPlayerInteractEvent.h:18
Definition BlockRedstoneUpdateEvent.h:15
Definition BlockSource.h:72
Definition NoteBlock.h:18
MCAPI bool $isInteractiveBlock() const
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
static MCAPI void ** $vftable()
MCAPI void _onRedstoneUpdate(::BlockEvents::BlockRedstoneUpdateEvent &blockEvent) const