3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/animation/BoneTransformType.h"
7#include "mc/world/actor/animation/KeyFrameLerpMode.h"
20 ::ll::TypedStorage<8, 24, ::std::vector<::KeyFrameTransformData>> mPrePost;
21 ::ll::TypedStorage<8, 16, ::KeyFrameLerpMode> mLerpMode;
22 ::ll::TypedStorage<4, 4, float> mKeyFrameTimeStamp;
32 ::BoneTransformType boneTransformType
Definition BoneOrientation.h:16
Definition RenderParams.h:29