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KeyFrameTransform.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/animation/BoneTransformType.h"
7#include "mc/world/actor/animation/KeyFrameLerpMode.h"
8
9// auto generated forward declare list
10// clang-format off
11class BoneOrientation;
13class RenderParams;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 24, ::std::vector<::KeyFrameTransformData>> mPrePost;
21 ::ll::TypedStorage<8, 16, ::KeyFrameLerpMode> mLerpMode;
22 ::ll::TypedStorage<4, 4, float> mKeyFrameTimeStamp;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCNAPI void animate(
29 ::RenderParams& renderParams,
30 ::BoneOrientation& destBoneOrientation,
31 float scale,
32 ::BoneTransformType boneTransformType
33 ) const;
34 // NOLINTEND
35
36public:
37 // static functions
38 // NOLINTBEGIN
39 MCNAPI static void computeCubicPolynomial(
44 );
45 // NOLINTEND
46};
Definition BoneOrientation.h:16
Definition KeyFrameTransformData.h:12
Definition KeyFrameTransform.h:16
static MCAPI void computeCubicPolynomial(::KeyFrameTransform *p0, ::KeyFrameTransform &p1, ::KeyFrameTransform &p2, ::KeyFrameTransform *p3)
MCAPI void animate(::RenderParams &renderParams, ::BoneOrientation &destBoneOrientation, float scale, ::BoneTransformType boneTransformType) const
Definition RenderParams.h:29