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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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DetectObstacle.h
1
#pragma once
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3
#include "mc/_HeaderOutputPredefine.h"
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namespace
AgentComponents {
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class
DetectObstacle {
8
public
:
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// DetectObstacle inner types declare
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// clang-format off
11
class
Definition
;
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// clang-format on
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// DetectObstacle inner types define
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class
Definition {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<1, 1>
mUnkf551f8;
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// NOLINTEND
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public
:
23
// prevent constructor by default
24
Definition& operator=(Definition
const
&);
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Definition(Definition
const
&);
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Definition();
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<1, 1>
mUnkccae47;
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// NOLINTEND
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public
:
36
// prevent constructor by default
37
DetectObstacle& operator=(DetectObstacle
const
&);
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DetectObstacle(DetectObstacle
const
&);
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DetectObstacle();
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};
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}
// namespace AgentComponents
AgentComponents::DetectObstacle::Definition
Definition
DetectObstacle.h:15
ll::UntypedStorage
Definition
Alias.h:14
src
mc
entity
components
agent_components
DetectObstacle.h
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