Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
ObserverBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Direction.h"
7#include "mc/world/Flip.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class Block;
13class BlockPos;
14class BlockSource;
15class PulseCapacitor;
16namespace BlockEvents { class BlockPlaceEvent; }
17namespace BlockEvents { class BlockQueuedTickEvent; }
18namespace BlockEvents { class BlockStateChangeEvent; }
19// clang-format on
20
21class ObserverBlock : public ::BlockType {
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual ~ObserverBlock() /*override*/ = default;
26
27 virtual int getVariant(::Block const& block) const /*override*/;
28
29 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
30 /*override*/;
31
32 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
33
34 virtual void movedByPiston(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
35
36 virtual void setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
37
38 virtual bool requiresLegacyRedstoneSetup() const /*override*/;
39
40 virtual bool
41 shouldConnectToRedstone(::BlockSource& region, ::BlockPos const& pos, ::Direction::Type direction) const
42 /*override*/;
43
44 virtual bool isValidAuxValue(int value) const /*override*/;
45
46 virtual bool isSignalSource() const /*override*/;
47
48 virtual bool allowStateMismatchOnPlacement(::Block const& clientTarget, ::Block const& serverTarget) const
49 /*override*/;
50
51 virtual ::Block const& getRenderBlock() const /*override*/;
52
53 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
54
55 virtual ::Flip getFaceFlip(uchar face, ::Block const& block) const /*override*/;
56 // NOLINTEND
57
58public:
59 // member functions
60 // NOLINTBEGIN
61 MCNAPI void _installCircuit(::BlockSource& region, ::BlockPos const& pos, bool calledFromLoad, bool turnOn) const;
62
63 MCNAPI void _onStateChange(::BlockEvents::BlockStateChangeEvent const& eventData) const;
64
65 MCAPI void
66 _updateState(::BlockSource& region, ::BlockPos const& pos, ::PulseCapacitor& component, bool turnOn) const;
67
68 MCNAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
69
70 MCNAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
71 // NOLINTEND
72
73public:
74 // virtual function thunks
75 // NOLINTBEGIN
76 MCNAPI int $getVariant(::Block const& block) const;
77
78 MCNAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
79
80 MCNAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
81
82 MCNAPI void $movedByPiston(::BlockSource& region, ::BlockPos const& pos) const;
83
84 MCNAPI void $setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const;
85
86 MCNAPI bool $requiresLegacyRedstoneSetup() const;
87
88 MCNAPI bool
89 $shouldConnectToRedstone(::BlockSource& region, ::BlockPos const& pos, ::Direction::Type direction) const;
90
91 MCNAPI bool $isValidAuxValue(int value) const;
92
93 MCNAPI bool $isSignalSource() const;
94
95 MCNAPI bool $allowStateMismatchOnPlacement(::Block const& clientTarget, ::Block const& serverTarget) const;
96
97 MCNAPI ::Block const& $getRenderBlock() const;
98
99 MCNAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
100
101 MCNAPI ::Flip $getFaceFlip(uchar face, ::Block const& block) const;
102
103
104 // NOLINTEND
105
106public:
107 // vftables
108 // NOLINTBEGIN
109 MCNAPI static void** $vftable();
110 // NOLINTEND
111};
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockStateChangeEvent.h:17
Definition BlockPos.h:14
Definition BlockSource.h:72
Definition Block.h:42
Definition ObserverBlock.h:21
MCAPI void _onStateChange(::BlockEvents::BlockStateChangeEvent const &eventData) const
MCAPI void _installCircuit(::BlockSource &region, ::BlockPos const &pos, bool calledFromLoad, bool turnOn) const
static MCAPI void ** $vftable()
MCAPI void $movedByPiston(::BlockSource &region, ::BlockPos const &pos) const
MCAPI::Block const & $getRenderBlock() const
MCAPI uchar $getMappedFace(uchar face, ::Block const &block) const
MCAPI bool $allowStateMismatchOnPlacement(::Block const &clientTarget, ::Block const &serverTarget) const
MCAPI void $neighborChanged(::BlockSource &region, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
MCAPI void tick(::BlockEvents::BlockQueuedTickEvent &eventData) const
MCAPI void onPlace(::BlockEvents::BlockPlaceEvent &eventData) const
MCAPI int $getVariant(::Block const &block) const
MCAPI void $setupRedstoneComponent(::BlockSource &region, ::BlockPos const &pos) const
MCAPI bool $isValidAuxValue(int value) const
MCAPI void $onRemove(::BlockSource &region, ::BlockPos const &pos) const
MCAPI bool $isSignalSource() const
MCAPI bool $shouldConnectToRedstone(::BlockSource &region, ::BlockPos const &pos, ::Direction::Type direction) const
MCAPI::Flip $getFaceFlip(uchar face, ::Block const &block) const
MCAPI bool $requiresLegacyRedstoneSetup() const
Definition PulseCapacitor.h:17