3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/FertilizerType.h"
7#include "mc/world/level/block/FallingBlock.h"
15namespace mce {
class Color; }
22 virtual ::mce::Color getDustColor(
::Block const& block)
const ;
24 virtual ::std::string getDustParticleName(
::Block const& block)
const ;
30 virtual bool mayConsumeFertilizer(
::BlockSource& region)
const ;
35 virtual bool canBeOriginalSurface(
bool)
const ;
Definition BlockSource.h:72
Definition FallingBlock.h:19
Definition GravelBlock.h:18
MCAPI::std::string $getDustParticleName(::Block const &block) const
MCAPI bool $mayConsumeFertilizer(::BlockSource ®ion) const
MCAPI bool $canBeFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &aboveBlock) const
MCAPI::mce::Color $getDustColor(::Block const &block) const
MCAPI bool $canBeOriginalSurface(bool) const
static MCAPI void ** $vftable()
MCAPI bool $onFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *entity, ::FertilizerType fType) const