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ProjectExportType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Editor {
6
7enum class ProjectExportType : int {
8 PlayableWorld = 0,
9 ProjectBackup = 1,
10 WorldTemplate = 2,
11 ShareableWorld = 3,
12 RealmsWorld = 4,
13};
14
15}