Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
BribeableComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/HandSlot.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
12class CompoundTag;
13class DataLoadHelper;
14class Interaction;
15class ItemStack;
16class Player;
17// clang-format on
18
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 8, ::BribeableDefinition const*> mStaticData;
24 ::ll::TypedStorage<4, 4, int> mBribeTimer;
25 ::ll::TypedStorage<4, 4, int> mBribeCooldown;
26 ::ll::TypedStorage<4, 4, int> mBribeCooldownTime;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCNAPI bool _canBribe(::ItemStack const& item);
33
34 MCNAPI bool clientBribeCheck(::Actor& owner);
35
36 MCNAPI ::Interaction getInteraction(::Actor& owner, ::Player& player, ::HandSlot handSlot);
37
38 MCNAPI void readAdditionalSaveData(::Actor& owner, ::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
39 // NOLINTEND
40};
Definition Actor.h:116
Definition BribeableComponent.h:19
MCAPI::Interaction getInteraction(::Actor &owner, ::Player &player, ::HandSlot handSlot)
MCAPI bool clientBribeCheck(::Actor &owner)
MCAPI void readAdditionalSaveData(::Actor &owner, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper)
MCAPI bool _canBribe(::ItemStack const &item)
Definition BribeableDefinition.h:14
Definition CompoundTag.h:18
Definition DataLoadHelper.h:20
Definition Interaction.h:9
Definition ItemStack.h:26
Definition Player.h:131