21class BuriedTreasureFeature :
public ::StructureFeature {
25 ::ll::TypedStorage<4, 4, int> mSpacing;
26 ::ll::TypedStorage<4, 4, int> mMinSeparation;
27 ::ll::TypedStorage<8, 24, ::std::vector<::BiomeIdType>> mAllowedBiomes;
32 BuriedTreasureFeature();
37 virtual ::gsl::span<::BiomeIdType const> getRequiredBiomes()
const ;
39 virtual bool getNearestGeneratedFeature(
45 bool mustBeInNewChunks,
46 ::std::optional<::HashedString>
const& biomeTag
49 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
57 virtual bool isFeatureChunk(
70 MCAPI
explicit BuriedTreasureFeature(uint seed);
76 MCAPI
void* $ctor(uint seed);
90 bool mustBeInNewChunks,
91 ::std::optional<::HashedString>
const& biomeTag
102 MCAPI
bool $isFeatureChunk(
MCAPI ::std::unique_ptr<::StructureStart > $createStructureStart(::Dimension &generator, ::BiomeSource const &, ::Random &random, ::ChunkPos const &lc, ::IPreliminarySurfaceProvider const &)
MCAPI bool $getNearestGeneratedFeature(::Dimension &dimension, ::BiomeSource const &biomeSource, ::BlockPos const &origin, ::BlockPos &pos, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, bool mustBeInNewChunks, ::std::optional<::HashedString > const &biomeTag)