3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/BaseMoveToBlockGoal.h"
7#include "mc/world/level/Tick.h"
17class MoveOutdoorsGoal :
public ::BaseMoveToBlockGoal {
21 ::ll::TypedStorage<8, 8, ::Tick> mNextTargetTick;
31 virtual void start() ;
33 virtual bool canUse() ;
39 virtual void appendDebugInfo(::std::string& str)
const ;
Definition BlockSource.h:72
MCAPI void * $ctor(::Mob &mob, ::std::string name, ::GoalId const &goalId)
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI bool $isValidTarget(::BlockSource ®ion, ::BlockPos const &pos)
MCAPI MoveOutdoorsGoal(::Mob &mob, ::std::string name, ::GoalId const &goalId)
static MCAPI bool mobHasClearSpaceAbove(::BlockSource ®ion, ::BlockPos const &pos)
static MCAPI void ** $vftable()