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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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GiveableComponent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/item/HandSlot.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
Actor
;
11
class
Interaction
;
12
class
Player
;
13
// clang-format on
14
15
class
GiveableComponent
{
16
public
:
17
// member variables
18
// NOLINTBEGIN
19
::ll::TypedStorage<8, 24, ::std::vector<uint64>> mCooldownTimeStamps;
20
// NOLINTEND
21
22
public
:
23
// member functions
24
// NOLINTBEGIN
25
MCNAPI ::Interaction
getInteraction
(
::Actor
& owner,
::Player
& player, ::HandSlot handSlot);
26
// NOLINTEND
27
};
Actor
Definition
Actor.h:116
GiveableComponent
Definition
GiveableComponent.h:15
GiveableComponent::getInteraction
MCAPI::Interaction getInteraction(::Actor &owner, ::Player &player, ::HandSlot handSlot)
Interaction
Definition
Interaction.h:9
Player
Definition
Player.h:131
src
mc
entity
components_json_legacy
GiveableComponent.h
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