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ExperiencePotion.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/projectile/Throwable.h"
7
8class ExperiencePotion : public ::Throwable {
9public:
10 // virtual functions
11 // NOLINTBEGIN
12 virtual float getGravity() /*override*/;
13
14 virtual float getThrowPower() /*override*/;
15
16 virtual float getThrowUpAngleOffset() /*override*/;
17 // NOLINTEND
18
19public:
20 // virtual function thunks
21 // NOLINTBEGIN
22 MCNAPI float $getGravity();
23
24 MCNAPI float $getThrowPower();
25
26 MCNAPI float $getThrowUpAngleOffset();
27
28
29 // NOLINTEND
30
31public:
32 // vftables
33 // NOLINTBEGIN
34 MCNAPI static void** $vftable();
35 // NOLINTEND
36};
Definition ExperiencePotion.h:8
static MCAPI void ** $vftable()
MCAPI float $getThrowPower()
MCAPI float $getGravity()
MCAPI float $getThrowUpAngleOffset()