3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/FoliageBlock.h"
22class NetherWartBlock :
public ::FoliageBlock {
32 virtual ::AABB getCollisionShape(
59 MCNAPI
void*
$ctor(::std::string
const& nameId,
int id);
Definition BlockActor.h:30
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:72
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
MCAPI void * $ctor(::std::string const &nameId, int id)
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *) const
static MCAPI void ** $vftable()
MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent &eventData) const
MCAPI NetherWartBlock(::std::string const &nameId, int id)
MCAPI::AABB $getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &, ::optional_ref<::GetCollisionShapeInterface const >) const
MCAPI bool $mayPlaceOn(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI::AABB const & $getOutline(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const
MCAPI bool $canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const
Definition optional_ref.h:10