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PlaySoundOptions.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/audio/ServerSoundHandle.h"
7#include "mc/deps/core/math/Vec3.h"
8#include "mc/deps/core/sound/SoundPriority.h"
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<8, 32, ::std::string> mName;
15 ::ll::TypedStorage<4, 12, ::Vec3> mPosition;
16 ::ll::TypedStorage<4, 4, float> mVolume;
17 ::ll::TypedStorage<4, 4, float> mPitch;
18 ::ll::TypedStorage<4, 4, int> mLoopCount;
19 ::ll::TypedStorage<8, 16, ::std::optional<::ServerSoundHandle>> mServerSoundHandle;
20 ::ll::TypedStorage<1, 1, bool> mBypassListenerRangeCheck;
21 ::ll::TypedStorage<4, 8, ::std::optional<float>> mPlaybackPositionSeconds;
22 ::ll::TypedStorage<4, 4, ::SoundPriority> mPriority;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI ~PlaySoundOptions();
29 // NOLINTEND
30
31public:
32 // destructor thunk
33 // NOLINTBEGIN
34 MCFOLD void $dtor();
35 // NOLINTEND
36};
Definition PlaySoundOptions.h:10