Skip to content
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
English
English
简体中文
繁體中文
Auto
Light
Dark
Auto
Light
Dark
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Resources
LeviLamina on GitHub
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
On this page
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Search
Ctrl
K
Loading...
Searching...
No Matches
AngrySystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/systems/ITickingSystem.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
AngryComponent
;
11
class
EntityContext
;
12
class
EntityRegistry
;
13
// clang-format on
14
15
class
AngrySystem
:
public
::ITickingSystem
{
16
public
:
17
// virtual functions
18
// NOLINTBEGIN
19
virtual
void
tick(
::EntityRegistry
& registry)
/*override*/
;
20
// NOLINTEND
21
22
public
:
23
// static functions
24
// NOLINTBEGIN
25
MCNAPI
static
void
_tickComponent
(
::EntityContext
& entity,
::AngryComponent
& angryComponent);
26
// NOLINTEND
27
28
public
:
29
// virtual function thunks
30
// NOLINTBEGIN
31
MCNAPI
void
$tick
(
::EntityRegistry
& registry);
32
33
34
// NOLINTEND
35
};
AngryComponent
Definition
AngryComponent.h:18
AngrySystem
Definition
AngrySystem.h:15
AngrySystem::$tick
MCAPI void $tick(::EntityRegistry ®istry)
AngrySystem::_tickComponent
static MCAPI void _tickComponent(::EntityContext &entity, ::AngryComponent &angryComponent)
EntityContext
Definition
EntityContext.h:15
EntityRegistry
Definition
EntityRegistry.h:10
ITickingSystem
Definition
ITickingSystem.h:15
src
mc
entity
systems
AngrySystem.h
Generated on
for LeviLamina by
1.16.1