3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/sem_ver/SemVersion.h"
7#include "mc/deps/puv/ComponentStorageLoadDataRefVariant.h"
8#include "mc/resources/MinEngineVersion.h"
16struct ActorDocumentDataParams {
27 ::ll::TypedStorage<8, 24, ::SemVersion const> mFormatVersion;
28 ::ll::TypedStorage<8, 32, ::MinEngineVersion const> mMinEngineVersion;
29 ::ll::TypedStorage<1, 1, bool const> mIsBaseGamePack;
34 ActorDocumentDataParams();
45 bool const isBaseGamePack
60 bool const isBaseGamePack
Definition ComponentStorageLoadDataRefVariant.h:6
Definition MinEngineVersion.h:15
Definition SemVersion.h:15
MCAPI ~ActorDocumentDataParams()
MCAPI void * $ctor(::ComponentStorageLoadDataRefVariant< ::SharedTypes::v1_26_60::ActorDefinitions, ::SharedTypes::Beta::ActorDefinitions > value, ::SemVersion const &formatVersion, ::MinEngineVersion const &minEngineVersion, bool const isBaseGamePack)
MCAPI ActorDocumentDataParams(::ComponentStorageLoadDataRefVariant< ::SharedTypes::v1_26_60::ActorDefinitions, ::SharedTypes::Beta::ActorDefinitions > value, ::SemVersion const &formatVersion, ::MinEngineVersion const &minEngineVersion, bool const isBaseGamePack)
Definition ActorDefinitions.h:10
Definition ActorDefinitions.h:15