3#include "mc/_HeaderOutputPredefine.h"
7enum class EnchantSlot : uint {
22 FishingRod = 1u << 12,
23 CarrotStick = 1u << 13,
28 CosmeticHead = 1u << 18,
30 MushroomStick = 1u << 20,
32 HeavyWeapon = 1u << 22,
33 MeleeSpear = 1u << 23,
34 GArmor = ArmorHead | ArmorTorso | ArmorFeet | ArmorLegs,
35 GDigging = Hoe | Axe | Pickaxe | Shovel,
36 GTool = Hoe | Shears | Flintsteel | Shield,