Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
ItemRendererData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5struct ItemRendererData {
6public:
7 // member variables
8 // NOLINTBEGIN
9 ::ll::TypedStorage<4, 4, int> itemIdAux;
10 ::ll::TypedStorage<1, 1, bool> isEmptyStack;
11 ::ll::TypedStorage<4, 4, int> chargedItem;
12 ::ll::TypedStorage<4, 4, uint> itemCustomColor;
13 ::ll::TypedStorage<4, 4, int> itemPickupTime;
14 ::ll::TypedStorage<1, 1, bool> showItemPickup;
15 ::ll::TypedStorage<8, 32, ::std::string> armorTrimMaterial;
16 ::ll::TypedStorage<8, 32, ::std::string> bannerPatterns;
17 ::ll::TypedStorage<8, 32, ::std::string> bannerColors;
18 ::ll::TypedStorage<4, 4, int> bannerType;
19 ::ll::TypedStorage<8, 32, ::std::string> decoratedPotSherds;
20 ::ll::TypedStorage<4, 4, int> serializedActorPose;
21 ::ll::TypedStorage<1, 1, bool> shieldIsActive;
22 ::ll::TypedStorage<4, 4, int> shieldBaseColor;
23 ::ll::TypedStorage<4, 4, int> shieldBaseColorHovered;
24 ::ll::TypedStorage<4, 4, int> itemLoadstoneTrackingHandle;
25 ::ll::TypedStorage<1, 1, bool> showBundleOpenFront;
26 ::ll::TypedStorage<1, 1, bool> showBundleOpenBack;
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
31 ItemRendererData& operator=(ItemRendererData const&);
32 ItemRendererData();
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCNAPI ItemRendererData(::ItemRendererData const&);
38
39 MCNAPI bool operator==(::ItemRendererData const& rhs) const;
40
41 MCAPI ~ItemRendererData();
42 // NOLINTEND
43
44public:
45 // constructor thunks
46 // NOLINTBEGIN
47 MCNAPI void* $ctor(::ItemRendererData const&);
48 // NOLINTEND
49
50public:
51 // destructor thunk
52 // NOLINTBEGIN
53 MCAPI void $dtor();
54 // NOLINTEND
55};
Definition ItemRendererData.h:5
MCAPI void * $ctor(::ItemRendererData const &)
MCAPI ItemRendererData(::ItemRendererData const &)
MCAPI bool operator==(::ItemRendererData const &rhs) const