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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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Ray.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
namespace
cereal {
struct
ReflectionCtx
; }
8
// clang-format on
9
10
namespace
Editor::Cursor {
11
12
struct
Ray {
13
public
:
14
// member variables
15
// NOLINTBEGIN
16
::ll::UntypedStorage<4, 8>
mUnk41a2b6;
17
::ll::UntypedStorage<4, 12>
mUnk4aebce;
18
::ll::UntypedStorage<4, 12>
mUnka56a18;
19
::ll::UntypedStorage<1, 1>
mUnk57ae4c;
20
// NOLINTEND
21
22
public
:
23
// prevent constructor by default
24
Ray& operator=(Ray
const
&);
25
Ray(Ray
const
&);
26
Ray();
27
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public
:
29
// static functions
30
// NOLINTBEGIN
31
MCNAPI
static
void
bindType
(
::cereal::ReflectionCtx
&
ctx
);
32
// NOLINTEND
33
};
34
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}
// namespace Editor::Cursor
Editor::Cursor::Ray::bindType
static MCAPI void bindType(::cereal::ReflectionCtx &ctx)
cereal::ReflectionCtx
Definition
ReflectionCtx.h:11
ctx
Definition
ctx.h:5
ll::UntypedStorage
Definition
Alias.h:14
src
mc
editor
cursor
Ray.h
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