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RandomFlyingGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/RandomStrollGoal.h"
7
8class RandomFlyingGoal : public ::RandomStrollGoal {
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<1, 1, bool> mCanLandOnTrees;
13 // NOLINTEND
14
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 virtual bool canUse() /*override*/;
19
20 virtual void appendDebugInfo(::std::string& str) const /*override*/;
21
22 virtual bool _setWantedPosition() /*override*/;
23 // NOLINTEND
24
25public:
26 // virtual function thunks
27 // NOLINTBEGIN
28 MCNAPI bool $canUse();
29
30 MCNAPI void $appendDebugInfo(::std::string& str) const;
31
32 MCNAPI bool $_setWantedPosition();
33
34
35 // NOLINTEND
36
37public:
38 // vftables
39 // NOLINTBEGIN
40 MCNAPI static void** $vftable();
41 // NOLINTEND
42};
Definition RandomFlyingGoal.h:8
MCAPI bool $canUse()
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI bool $_setWantedPosition()
static MCAPI void ** $vftable()