3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/shared_types/util/Reference.h"
7#include "mc/world/level/levelgen/v2/processors/StructureProcessor.h"
8#include "mc/world/level/levelgen/v2/processors/StructureProcessorType.h"
15namespace Util {
class XXHash; }
20namespace br::worldgen::processors {
26 ::ll::TypedStorage<8, 24, ::std::vector<::BlockType const*>> mToIgnore;
32 virtual ::std::optional<::br::worldgen::StructureBlockInfo> process(
41 virtual ::br::worldgen::StructureProcessorType type()
const ;
53 MCNAPI static ::br::worldgen::processors::BlockIgnore
60 MCNAPI static ::gsl::not_null<::std::shared_ptr<::br::worldgen::StructureProcessor>>
const&
STRUCTURE_BLOCK();
72 MCNAPI ::std::optional<::br::worldgen::StructureBlockInfo>
$process(
81 MCNAPI ::br::worldgen::StructureProcessorType
$type()
const;
Definition BlockType.h:79
Definition IBlockSource.h:39
MCAPI void $appendMetadataKey(::Util::XXHash &hash) const
MCAPI::br::worldgen::StructureProcessorType $type() const
static MCAPI void bootstrap()
static MCAPI ::br::worldgen::processors::BlockIgnore from(::std::vector<::SharedTypes::Reference< 0 > > const &toIgnore)
static MCAPI void ** $vftable()
static MCAPI ::gsl::not_null<::std::shared_ptr<::br::worldgen::StructureProcessor > > const & STRUCTURE_BLOCK()
MCAPI ::std::optional<::br::worldgen::StructureBlockInfo > $process(::IBlockSource &, ::BlockPos, ::BlockPos, ::br::worldgen::StructureBlockInfo const &, ::br::worldgen::StructureBlockInfo &&processedBlockInfo, ::br::worldgen::StructurePlaceSettings const &) const
Definition StructureBlockInfo.h:16
Definition StructurePlaceSettings.h:18
Definition StructureProcessor.h:23
static MCAPI ::gsl::not_null<::std::shared_ptr<::br::worldgen::StructureProcessor > > BlockIgnore(::std::vector<::SharedTypes::Reference< 0 > > const &blocks)