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DelayedAttackGoalDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/deps/shared_types/v1_26_40/actor/MeleeAttackGoalDefinition.h"
8
9namespace SharedTypes::v1_26_40 {
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<4, 4, float> mAttackDuration;
16 ::ll::TypedStorage<4, 4, float> mHitDelayPercent;
17 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mSound;
18 // NOLINTEND
19
20public:
21 // member functions
22 // NOLINTBEGIN
24 // NOLINTEND
25
26public:
27 // static variables
28 // NOLINTBEGIN
29 MCNAPI static ::std::string_view const& NAME();
30 // NOLINTEND
31
32public:
33 // constructor thunks
34 // NOLINTBEGIN
35 MCNAPI void* $ctor();
36 // NOLINTEND
37};
38
39} // namespace SharedTypes::v1_26_40
static MCAPI ::std::string_view const & NAME()
Definition MeleeAttackGoalDefinition.h:15