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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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IllagerBeast.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/monster/Monster.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
Actor
;
11
class
ActorDamageSource
;
12
class
ActorDefinitionGroup
;
13
class
EntityContext
;
14
struct
ActorDefinitionIdentifier
;
15
// clang-format on
16
17
class
IllagerBeast :
public
::Monster {
18
public
:
19
// prevent constructor by default
20
IllagerBeast();
21
22
public
:
23
// virtual functions
24
// NOLINTBEGIN
25
virtual
void
blockedByShield(
::ActorDamageSource
const
& source, ::Actor& blocker)
/*override*/
;
26
// NOLINTEND
27
28
public
:
29
// member functions
30
// NOLINTBEGIN
31
MCNAPI
IllagerBeast
(
32
::ActorDefinitionGroup
* definitions,
33
::ActorDefinitionIdentifier
const
& definitionName,
34
::EntityContext
& entityContext
35
);
36
// NOLINTEND
37
38
public
:
39
// constructor thunks
40
// NOLINTBEGIN
41
MCNAPI
void
*
$ctor
(
42
::ActorDefinitionGroup
* definitions,
43
::ActorDefinitionIdentifier
const
& definitionName,
44
::EntityContext
& entityContext
45
);
46
// NOLINTEND
47
48
public
:
49
// virtual function thunks
50
// NOLINTBEGIN
51
MCNAPI
void
$blockedByShield
(
::ActorDamageSource
const
& source, ::Actor& blocker);
52
53
54
// NOLINTEND
55
56
public
:
57
// vftables
58
// NOLINTBEGIN
59
MCNAPI
static
void
**
$vftable
();
60
// NOLINTEND
61
};
ActorDamageSource
Definition
ActorDamageSource.h:18
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
Actor
Definition
Actor.h:116
EntityContext
Definition
EntityContext.h:15
IllagerBeast::$blockedByShield
MCAPI void $blockedByShield(::ActorDamageSource const &source, ::Actor &blocker)
IllagerBeast::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
IllagerBeast::IllagerBeast
MCAPI IllagerBeast(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
IllagerBeast::$vftable
static MCAPI void ** $vftable()
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
src
mc
world
actor
monster
IllagerBeast.h
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for LeviLamina by
1.16.1