3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/actor/ChestBlockActor.h"
23 virtual bool canPushInItem(
int,
int,
::ItemStack const&)
const ;
25 virtual bool canPullOutItem(
int,
int,
::ItemStack const&)
const ;
Definition EnderChestBlockActor.h:15
static MCAPI void ** $vftableForBlockActor()
MCAPI void $openBy(::Player &p)
MCAPI bool $canPushInItem(int, int, ::ItemStack const &) const
MCAPI bool $canPullOutItem(int, int, ::ItemStack const &) const
static MCAPI ::std::unique_ptr<::EnderChestBlockActor > createEnderChestBlockEntity(::BlockPos const &pos)
static MCAPI void ** $vftableForIVanillaRenderBlockActorComponent()
static MCAPI void ** $vftable()
static MCAPI void ** $vftableForIVanillaMainBlockActorComponent()
static MCAPI void ** $vftableForIVanillaTickBlockActorComponent()
Definition ItemStack.h:26