3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockType.h"
30 virtual bool isInteractiveBlock()
const ;
32 virtual ::Block
const& sanitizeFillBlock(
::Block const& block)
const ;
Definition BlockActor.h:30
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:18
Definition BlockSource.h:72
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
MCAPI bool $isInteractiveBlock() const
MCAPI bool $getSecondPart(::IConstBlockSource const ®ion, ::BlockPos const &pos, ::BlockPos &out) const
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *) const
MCAPI void $onFillBlock(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const
static MCAPI void ** $vftable()
MCAPI void _onPlace(::BlockEvents::BlockPlaceEvent &eventData) const
MCAPI::Block const & $sanitizeFillBlock(::Block const &block) const
MCAPI void $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
MCAPI bool $canFillAtPos(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const