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ScriptEntityVisibilityRules.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/EntityWaypointVisibilityRules.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Scripting { struct InterfaceBinding; }
11// clang-format on
12
13namespace ScriptModuleMinecraft {
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<1, 1, ::EntityWaypointVisibilityRules> mEntityRules;
20 // NOLINTEND
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCNAPI void setShowDead(::std::optional<bool> showDead);
26
27 MCNAPI void setShowInvisible(::std::optional<bool> showInvisible);
28
29 MCNAPI void setShowSneaking(::std::optional<bool> showSneaking);
30 // NOLINTEND
31
32public:
33 // static functions
34 // NOLINTBEGIN
35 MCNAPI static ::Scripting::InterfaceBinding bind();
36 // NOLINTEND
37};
38
39} // namespace ScriptModuleMinecraft
Definition ScriptEntityVisibilityRules.h:15
static MCAPI ::Scripting::InterfaceBinding bind()
MCAPI void setShowDead(::std::optional< bool > showDead)
MCAPI void setShowSneaking(::std::optional< bool > showSneaking)
MCAPI void setShowInvisible(::std::optional< bool > showInvisible)
Definition InterfaceBinding.h:10