21class OceanMonumentFeature :
public ::StructureFeature {
25 ::ll::TypedStorage<4, 4, int> mMonumentSpacing;
26 ::ll::TypedStorage<4, 4, int> mMinMonumentSeparation;
27 ::ll::TypedStorage<8, 24, ::std::vector<::BiomeIdType>> allowedBiomes;
28 ::ll::TypedStorage<8, 24, ::std::vector<::BiomeIdType>> allowedSpawnBiomes;
33 OceanMonumentFeature();
38 virtual ::gsl::span<::BiomeIdType const> getRequiredBiomes()
const ;
40 virtual bool getNearestGeneratedFeature(
46 bool mustBeInNewChunks,
47 ::std::optional<::HashedString>
const& biomeTag
50 virtual bool isFeatureChunk(
59 virtual bool shouldAddHardcodedSpawnAreas()
const ;
61 virtual bool shouldPostProcessMobs()
const ;
63 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
75 MCAPI
explicit OceanMonumentFeature(uint seed);
81 MCAPI
void* $ctor(uint seed);
95 bool mustBeInNewChunks,
96 ::std::optional<::HashedString>
const& biomeTag
99 MCAPI
bool $isFeatureChunk(
MCAPI bool $getNearestGeneratedFeature(::Dimension &dimension, ::BiomeSource const &biomeSource, ::BlockPos const &origin, ::BlockPos &pos, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, bool mustBeInNewChunks, ::std::optional<::HashedString > const &biomeTag)
MCAPI ::std::unique_ptr<::StructureStart > $createStructureStart(::Dimension &generator, ::BiomeSource const &, ::Random &random, ::ChunkPos const &lc, ::IPreliminarySurfaceProvider const &)