Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
ScriptPlayerVisibilityRules.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/ScriptEntityVisibilityRules.h"
7#include "mc/world/PlayerWaypointVisibilityRules.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace Scripting { struct InterfaceBinding; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<1, 1, ::PlayerWaypointVisibilityRules> mPlayerRules;
21 // NOLINTEND
22
23public:
24 // member functions
25 // NOLINTBEGIN
26 MCNAPI void setShowHidden(::std::optional<bool> showHidden);
27
28 MCNAPI void setShowSpectator(::std::optional<bool> showSpectator);
29
30 MCNAPI void setShowSpectatorToSpectator(::std::optional<bool> showSpectatorToSpectator);
31 // NOLINTEND
32
33public:
34 // static functions
35 // NOLINTBEGIN
36 MCNAPI static ::Scripting::InterfaceBinding bind();
37 // NOLINTEND
38};
39
40} // namespace ScriptModuleMinecraft
Definition ScriptEntityVisibilityRules.h:15
Definition ScriptPlayerVisibilityRules.h:16
MCAPI void setShowSpectator(::std::optional< bool > showSpectator)
MCAPI void setShowHidden(::std::optional< bool > showHidden)
static MCAPI ::Scripting::InterfaceBinding bind()
MCAPI void setShowSpectatorToSpectator(::std::optional< bool > showSpectatorToSpectator)
Definition InterfaceBinding.h:10