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LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
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General package installer
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Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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DebugInfoSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/systems/ITickingSystem.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
EntityRegistry
;
11
class
ItemStack
;
12
// clang-format on
13
14
class
DebugInfoSystem
:
public
::ITickingSystem
{
15
public
:
16
// member variables
17
// NOLINTBEGIN
18
::ll::TypedStorage<8, 8, ::std::string (*)(
::ItemStack
const
&)> mIconSerializer;
19
// NOLINTEND
20
21
public
:
22
// virtual functions
23
// NOLINTBEGIN
24
virtual
void
tick(
::EntityRegistry
&)
/*override*/
;
25
// NOLINTEND
26
};
DebugInfoSystem
Definition
DebugInfoSystem.h:14
EntityRegistry
Definition
EntityRegistry.h:10
ITickingSystem
Definition
ITickingSystem.h:15
ItemStack
Definition
ItemStack.h:26
src
mc
entity
systems
DebugInfoSystem.h
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